In lesson 1 we started an experiment, to see what would happen if we lookd at our creative endeavor as not a means to an end, not a source of livelihood, or contest, and simply see it as a fun thing, something that we want to do for its own sake.
In lesson 2, we take try this in a concrete way, by simply playing a game with pen and paper.
If you havn't seen those two lessons yet, please go now and then continue this one. Go head, I'll sit right here and wait for you, I've got my newspaper and pet turtle
Ah good, you're back, now let's continue. You can go straight to the bottom to see the video, but as always I recommend you also read the article to get the most out of this lesson.
Ok, you went along with the experiment so far. Say you were able to just have some fun scribbling, without worrying about how good it looks and what the point of it is, you might be wondering now, what's next? Where do I go from here?
Maybe some of you already have a faint, fuzzy feeling inside that something is different now, that there is another way to go about this whole thing.
When I played a game of drawing genuinely some time ago, it seems obvious that it felt different from when I "worked" on my drawing skills. I didn't have to fight procrastination, and I wasn't tired and drained after. I didn't lose any creative energy.
On the contrary, I had more energy, and more ideas in my head from the play session. I wanted to draw more, and experiment more.
What other games like this can I play? What other subjects can I draw? What would it be like to play with other people?
I was excited and looked forward to the next session.
I even caught myself wanting to do some studies, to figure out exactly how to draw a lizard properly, and maybe add more kinds of car wheels and meat-eating flowers to my visual library so that they can jump out and surprise me the next time I play.
And what happened when I did that? I got a few more tools in my toolbox, and maybe sharpened some of the old ones, so that the next time I went to the sandbox and played around, new things happened, fresh creations popped out, and I got more energy and ideas again.
Soon enough this became a pattern, one which sustains itself. In otherwords, a habit was developed.
I had fun, which gave me energy; energy lead to growth of my skills; skills gave me more confidence; and confidence allowed me to get more adventurous and bold in my playing.
How can you form such a habit?
Start drawing, put one line after another. You just need a few minutes a day, and the habit will form itself. Try some of the habit-forming tricks in the video for this lesson.
Don't worry about what the drawing is, it can literally be just random scribbles.
This is how I started doing Ramen Heads, my favorite game. I just sat down and scribbled lines, and in some I saw faces that asked to be drawn, some just stayed as scribbles. On some days nothing but scribbles came out, and that's cool, because it was easy to do, it required no effort, I enjoyed it, and it reinforced the habit.
Here's what some of them look like:
Blobby Critters, Chunky Toys and Lego Bots are the other 3 games which will be part of the initial tutorial launch, with more games to follow later. :)
When you've got a habit of drawing only when and what is effortless, you will go into an energy surplus, which will trigger your growth and fuel your confidence.
"If you learn to only do things that you really want to, then you'll be able to do anything you want. :) "
Now without further burritos, here's the video.
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